State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2022

Performance of Top 5 Fidget Toys Games on Unified Platform in Chile - Q2 2022

In Q2 2022, the top 5 fidget toy games in Chile saw varying trends in downloads, revenue, and active users. Insights from Sensor Tower reveal notable patterns for each app.

Performance of Top 5 Fidget Toys Games on Unified Platform in Chile - Q2 2022

In Q2 2022, the top 5 fidget toy games in Chile exhibited diverse performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.

Fidget Toys 3D by Tran Dinh Hung experienced a steady trend in weekly revenue, peaking at approximately $22 in late March and maintaining figures around $10-$15 for most of the quarter. Weekly downloads showed a significant rise, starting from 6.8K at the end of March and reaching a peak of 15.5K in the final week of June. The app's weekly active users followed a similar upward trajectory, increasing from 44.6K to 66.3K by the end of the quarter.

Fidget Toys Trading: 3D Pop It from Freeplay LLC saw minimal revenue, with a slight spike to $10 in the last week of June. Weekly downloads began at 6.4K at the end of March and climbed to 13.2K by the end of June. The app’s active users also grew, starting at 26.1K and ending the quarter at 40.6K.

Antistress - Relaxing games by Moreno Maio recorded the highest revenue among the top 5, peaking at $84 in early May. Weekly downloads were relatively stable, fluctuating between 6.4K and 9.4K, with a noticeable increase towards the end of June. The app maintained a strong user base, with active users ranging from 114.3K to 125.1K throughout the quarter.

Pop It Fidget - AntiStress by KTC GLOBAL did not generate any revenue during the quarter. However, its weekly downloads showed growth, starting from 4.3K in late March and reaching 6.6K by the end of June. Active users followed a similar pattern, increasing from 13.2K to 15.2K over the same period.

Pop Us! by SayGames LTD also recorded no revenue. Weekly downloads began at 1.8K and saw a rise to 4K by the end of June. Active users exhibited a steady increase, starting at 4.8K in late March and peaking at 9.5K in the third week of June.

These insights from Sensor Tower highlight the varying performance of fidget toy games in Chile during Q2 2022. For more detailed analytics and trends, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022